Although the Realms was, and still is, the most popular Campaign Setting in the TSR lineup, Birthright was the crown in the jewel for many different reasons.įIRST and probably the best reason. The BRCS is probably T.S.R.'s crowning Achievement during the 90s in published campaign settings. But now Night of the.Before the Kingmaker AP, there was the Birthright Campaign Setting (BRCS). Most people believe that this wandering cult is made up of addled fools and harmless dreamers and addled fools. This rare alignment is sacred to the cryptic god known as “the King of the Stars” and its delusional followers, the Golden Ones. for Slaughter! Once every dozen generations, the Yellow Moon rises over Thule. (For other game systems, go back to our publisher page and select the version you want.)Ī ghostly ship on the Sea of Mists, a frozen wreck in the Thousand Teeth, and the. The Lost Tower of Viondor is an adventure for characters of 12th-14th level, using the Primeval Thule Campaign Setting, and this version of the adventure is compatible with DUNGEONS & DRAGONS 4th Edition.
In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. (For other game systems, go back to our publisher page and select the version you want.) Primeval Thule, a campaign setting compatible with DUNGEONS & DRAGONS 4th Edition. Primeval Thule Campaign Setting (for Dungeons & Dragons 4th Edition) Red Chains - for the 13th Age Roleplaying Game Night of the Yellow Moon - for the 13th Age Roleplaying Game (For other game systems, go back to our publisher page and select the version you want.)Ī ghostly ship on the Sea of Mists, a frozen wreck in the Thousand Teeth, and the long-lost legacy. The Lost Tower of Viondor is an adventure for 6th level characters, set in the Primeval Thule Campaign Setting, and this version of the adventure is compatible with the 13th Age Roleplaying Game. The Lost Tower of Viondor - for the 13th Age Roleplaying Game eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. The vile practice of slavery casts a shadow over all of Thule. Perilous Horrors in a Hidden Jungle Temple!
Birthright campaign setting pdf free manual#
Stephen Schubert worked on more than 50 3rd edition and 4th edition Dungeons & Dragons products as a designer/developer, including the Eyes of the Lich Queen adventure for 3rd edition Eberron and the 4th Edition Monster Manual I and II, and he was a core developer on the D&D Miniatures Game team.
He was also the lead writer for the TERA MMORPG and consults with video game companies on script and narrative design issues. You may know him from the Birthright Campaign Setting, the Alternity Science Fiction Roleplaying Game, Tome of Battle: The Book of Nine Swords, and the 4th Edition Dark Sun Campaign Setting.ĭavid Noonan counts more than 50 3rd edition, 4th edition, and Pathfinder products among his credits. He was one of the core designers of 3rd Edition Dungeons & Dragons, and wrote or contributed to scores of D&D adventures and sourcebooks in 2nd, 3rd, and 4th Edition. Rich Baker is a best-selling author and award-winning game designer. To help realize our products, we call on our industry friends, like Todd Lockwood to do our cover art, or Ed Greenwood to contribute to Thule. In 2013, we ran a successful Kickstarter campaign to fund the creation of the Primeval Thule Campaign Setting, a savage, intense world designed for use with multiple game systems. We’re all Wizards of the Coast veterans, and we've worked and played together for years on 3rd and 4th Edition D&D and beyond. Sasquatch Game Studio is a game publishing company formed by three longtime RPG industry professionals.